Greater Endeavour, +4 Profit Factor (1200 Achievement Points needed to complete)++ENDEAVOUR COMPLETE++
Lead to Chorda' world by the Adeptus Mechanicus mission to recover details about their mining operation, the Explorers discover a potential for vast wealth in the form of a crashed Explorator vessel, an asteroid field of invaluable Illyrium, and the degenerated and mutant-infested palace-cities of dozens of expatriate nobles.
Objective 1: The Illyrium asteroid field
Themes: Exploration; 300 Achievement Points
- Successfully completed warp transit (Challenging, +100AP)
- Discovered the ultimate fate of the Explorator vessel (Ordinary, +50AP)
- Explored the interior of the vessel via servitor (Easy, +10AP)
- Worked out the reasons for the asteroid's configuration (Challenging, +100AP)
- Penetrated the fluctuating grav-fields safely with a cruiser (Routine, +30AP)
- By use of advanced logic, discovered a safe route through for the next 50 years (Ordinary, +50AP)
Objective 2: The unnamed planet of Aspyce Chorda
Themes: Exploration, Criminal, Trade; 600 Achievement Points
- Investigated via scan and footwork the abandoned cities (Ordinary, +50AP)
- Interacted and negotiated with the expiring Aspyce Chorda (Challenging, +100AP)
- Defeated the attacking heretek techno-dreadnought (Challenging, +100AP)
- Infiltrated the active city presumably run by advanced hereteks (Difficult, +150AP)
- Defeated the horde of mechno-spiderlings (Challenging, +100AP)
- Acted quickly to neutralise the dread heretek schismatical attack on the Tide of Iron (Routine, +30AP)
- Named the planet "Adventure World" (Ordinary, +50AP)
- Devised a brilliant business plan to maximise use of Adventure World (Challenging, +100AP)
- Looted the cities for valuables, and stripped Chorda's palace-fortress to the ground (Ordinary, +50AP)
- Built a semi-temporary orbital repair facility (Routine, +30AP)
Objective 3: Pacts with the Adeptus Mechanicus and trade guilds of Footfall¶
Themes: Criminal, Trade; 300 Achievement Points
- Shmoozed at parties and cut some deals (Ordinary, +50AP)
- Arranged audience with the Mechanicus Bonded Emissaries of Footfall (Easy, +10AP)
- Negotiated with the Tech-priest factions of Footfall to decide the rights to the valuables (Ordinary, +50AP)
Progress
- Objective 1: 340/300
- Objective 2: 760/600
- Objective 3: 110 +200 = 310/300