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Greater Endeavour, +4 Profit Factor (1200 Achievement Points needed to complete)

++ENDEAVOUR COMPLETE++


Lead to Chorda' world by the Adeptus Mechanicus mission to recover details about their mining operation, the Explorers discover a potential for vast wealth in the form of a crashed Explorator vessel, an asteroid field of invaluable Illyrium, and the degenerated and mutant-infested palace-cities of dozens of expatriate nobles.

Objective 1: The Illyrium asteroid field

Themes: Exploration; 300 Achievement Points
  • Successfully completed warp transit (Challenging, +100AP)
  • Discovered the ultimate fate of the Explorator vessel (Ordinary, +50AP)
  • Explored the interior of the vessel via servitor (Easy, +10AP)
  • Worked out the reasons for the asteroid's configuration (Challenging, +100AP)
  • Penetrated the fluctuating grav-fields safely with a cruiser (Routine, +30AP)
  • By use of advanced logic, discovered a safe route through for the next 50 years (Ordinary, +50AP)

Objective 2: The unnamed planet of Aspyce Chorda

Themes: Exploration, Criminal, Trade; 600 Achievement Points
  • Investigated via scan and footwork the abandoned cities (Ordinary, +50AP)
  • Interacted and negotiated with the expiring Aspyce Chorda (Challenging, +100AP)
  • Defeated the attacking heretek techno-dreadnought (Challenging, +100AP)
  • Infiltrated the active city presumably run by advanced hereteks (Difficult, +150AP)
  • Defeated the horde of mechno-spiderlings (Challenging, +100AP)
  • Acted quickly to neutralise the dread heretek schismatical attack on the Tide of Iron (Routine, +30AP)
  • Named the planet "Adventure World" (Ordinary, +50AP)
  • Devised a brilliant business plan to maximise use of Adventure World (Challenging, +100AP)
  • Looted the cities for valuables, and stripped Chorda's palace-fortress to the ground (Ordinary, +50AP)
  • Built a semi-temporary orbital repair facility (Routine, +30AP)

Objective 3: Pacts with the Adeptus Mechanicus and trade guilds of Footfall

Themes: Criminal, Trade; 300 Achievement Points
  • Shmoozed at parties and cut some deals (Ordinary, +50AP)
  • Arranged audience with the Mechanicus Bonded Emissaries of Footfall (Easy, +10AP)
  • Negotiated with the Tech-priest factions of Footfall to decide the rights to the valuables (Ordinary, +50AP)

Progress

  • Objective 1: 340/300
  • Objective 2: 760/600
  • Objective 3: 110 +200 = 310/300

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