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The cockpit of the Lightning Fury has, over time, been modified to fit Jak's specifications. The pilot's station and gunnery chair are fitted with an MIU interface. The pilot has control over all ship systems, but can choose to delegate control of any or all weapon systems to the gunnery station.

TypeSpacecraft
Tactical Speed25m/14AU
Cruising Speed2000kph/5VUs per Strategic Turn in space
Manoeuvrability+0
Structural Integrity45
SizeMassive
ArmourFront 40, Side 35, Rear 30
CrewPilot, Co-pilot/gunner (optional), Enginseer
Carrying CapacityQuarters for 6 people, max room for 30 or equivalent cargo

Weapons

Pilot-operated Twin-linked Multilasers (Facing Front)
2 Pilot or Copilot-operated Rocket Pods (Facing 1x Front/Left, 1x Front/Right)

Name Class Range RoF Damage Pen Clip Reload Special Kg Availability
Multilasers Heavy 250m (3AU) -/-/10 3d10+3 E 4 unlimited - Twin-linked - -
Rocket Pod (frag) Heavy 250m (3AU) S/-/- 2d10 X 4 N/A - Twin-linked; Blast (6) - -
Rocket Pod (krak) Heavy 250m (3AU) S/-/- 3d10+10 X 10 N/A - Twin-linked; Blast (1) - -

Special Rules

Spacecraft: May exit atmosphere. In atmosphere may count as a flyer or a skimmer at pilot's choice, gaining all benefits/drawbacks. If as flyer, must move a minimum of ½ cruising speed or begin a terminal dive. In either case if immobilised count as destroyed as it crashes (or enters a terminal dive).

Pilot Operated Linked Weaponry: All weapons classified as "pilot-operated" can be fired at one target as one shooting action. Roll for hits and damage per weapon.

Reinforced Hull: Halve Critical Results, rounding up (except from Righteous Fury).

Power Field: Protection Rating 80 (Overload 10); -40 to stealth Tests. Does not function against melee attacks or ranged attacks made within 3 metres.

Crew

Pilot: Jak.

Co-pilot/gunner: Varies, usually Cornelius or Simon.

Enginseer: A flight of three Servo-skulls interlinked with the guncutter systems. There is a backup flight of a further three Servo-skulls in storage; however, these are not normally used. Each Enginskull has the following characteristics:

WS BS S T Ag Int Per WP Fel
15 15 10 20 30 15 35 20 --
Movement: - (see below)
Wounds: 4
Skills: Awareness (Per) +10, Concealment (Ag) +10, Dodge (Ag), Silent Move (Ag) +10, Tech-Use (Int) +20.
Talents: Fearless
Traits: Dark Sight, Flier 6, Machine 2, Size (Puny)
Armour (Machine): All 2
Gear: Inbuilt vox and cogitator, Combi-tool.

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